Artist’s drawing of the T-1500 “Ratte”, a real-life (and rather ridiculous) Nazi super-heavy tank/land fortress concept. This picture captures well the sort of towering monstrosity feel I want the player to feel when seeing the tank.
In keeping with the style of the project, I wanted the tank to be a very stylised tank, not one necessarily based on real life concepts. I therefore see three possibilities for the design; making it a very curvy, ‘cartoon-ish’ vehicle, using a more blocky design, or using a vehicle from real life.
Examples of images collected for mood boarding the tank were I to go for option 1. These are some of the soviet vehicles from the RTS game “Command and Conquer: Red Alert 3. While the vehicles are interesting design-wide, I personally feel the curviness doesn’t really suit a heavy assault vehicle.
All three options would fit into the project well, though I think option two would be the better option, as it would be both an original design and suit the Dimitri Moor inspiration.
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Ironically, I may make use of an existing vehicle after all; the Ratte image I collected reminded me immediately of another WWII German vehicle; the Maus, one of which was actually built. It is a very blocky design with rather flat sides, which would make it perfect for displaying propaganda posters. I may decide later to create a more original tank design, but for now, I may make use of the Maus as a placeholder thank.
Diagrams for the Maus Tank, and picture of the single existing prototype in Kubinka Tank Museum, Russia.







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